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Maya "Shatterer"..has anyone used it for DOPs sims July 15, 2006, 7:52 a.m.
Simon
What effect does the Maya shatter create.
in maya there are 3 types of shatter
-surface…broke the surface in pieces whit or whitoud extruding the resulting shards
-cracks…like surface but implemet also only cracks line from a selected vertex
-solid shatter…whit an apply interior material …solid shatter in maya have a strange issue about history cheking…you have to tweak a bit the mel code to make it works
the output can be:
shapes,only cracks on surfaces,rigid bodies or softbodies or in case of cracks and surface shatter also sets of points whitout break up the object
I think all 3 can me easily done in hounini…sum][one have done an otl than is really similar to maya solid shatter but really more time consuming
In maya solid shatter can be replace whit a really good plug-in called Blastcode .

Maya "Shatterer"..has anyone used it for DOPs sims July 14, 2006, 8:58 a.m.
sum][one
I gave a fast try to that “shatter” but i didnt menaged to get even a Torus (polygonal) shattered… could you please drive me on how you did the test until -> houdini?…
cheers thanks a lot
pre-shatter you need to edit->delete by type->History