Seneca Polytechnic - Game Art

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Go to: Visual Effects for Television and Film


VFX ••LOOK DEV ••MODELING ••ENVIRONMENT ••GAME DEV ••

•• Multiple Houdini Courses | • Single Houdini Course | ☼ Houdini available for Project/Studio Use

Game Art & Animation is an eight-month graduate certificate program is designed to turn talented artists into proficient game asset creators, with a primary focus in building large-scale game worlds.. This unique program prepares our students to create an animate environments, characters and other assets using a 3D immersive space.
Through this program students will learn various modeling techniques (core, procedural, and sculpting), lighting, texturing, animation, scene staging, art direction and production management. 

The Animation - Gaming Stream program is a 3-year program, with 2 years focused on the fundamental of game development and asset creation. Students cover 2D and 3D game creation, including  visual effects, using a variety of industry-standard  tools, Houdini among them.

Their learning is taught by professors with years of industry experience,  covering updated industry-relevant techniques. With high-end computer hardware and software, students will learn to use tools used to develop game art and incorporate it into real-time environments.