Custom Deformer

HIP file:

Had to do a lot of deformations on high point count animated  objects on a project I was doing so I used this technique to make deformations faster.

In this video I am showing you how to build a deformer in VOPS that mimics the functionality of the wire, point and lattice with the same asset and often yields faster results.Let me know if you have any questions.

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FX artist/CG generalist based in The Netherlands. Apart from doing a lot of advertising work I love to do personal work to try to really push my skills. Started using Houdini in december 2015 and never looked back :)

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  • Simon 6 months, 2 weeks ago  | 

    Just as a note you can use arbitrary geometry in the lattice sop if you set it to points.

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