Here's a quick video showing how to create vector fields for UE4.  You can grab the latest game dev assets from the GitHub Game Development Toolset:


COMMENTS

  • Skifree 2 years, 3 months ago  | 

    It would help if you showed the actual export process. I have the apprentice version, the ue4 plugin, a demo file, and I still can't figure out how to export as an FGA, or do anything useful with my Houdini Digital Asset export.

  • trelobyte 9 months, 3 weeks ago  | 

    Hello Mike thanks for the hda and the video, I would like to ask if is it possible to export a vector field animation sequence.

  • liwei525134047 4 months, 1 week ago  | 

    I have seen a lot of useful things before watching your video. Thank you very much, but I have encountered a problem that has been bothering me for a long time. Houdini exports vector field to ue4. It always shows that importing resources fails. I don't know how to solve this problem ? Then how does this output fga file have no time range setting, and what is determined by his start and end

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