Makes a Volume or a mesh with constant topology automatically loop. It does so by offsetting the animation by half and cross dissolving the animation onto itself.
Makes a Volume or a mesh with constant topology automatically loop. It does so by offsetting the animation by half and cross dissolving the animation onto itself.
COMMENTS
JohnDraisey 5 years, 10 months ago |
I'm a couple of years late to the party, but this is VERY useful.
sedarfohcan 4 years, 9 months ago |
Hi Luiz, I don't find where it is!, it's absolutely useful...
ihatecheez 4 years ago |
doesn't loop in render, what am i doing wrong?
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