CREATED BY

BUBBLEPIN S

Transitioning from a coder to a 3D artist. Houdini was the best option for me after I explored a different number of 3D software applications. I love the procedural workflow in Houdini and how easily accessible the attributes of the geometry are available to the user. This makes it a lot easier to focus on creating a good render and less time wasted on trying to figure out how to access certain geometry points or edges.

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COMMENTS

  • Jitendra Jharbade 4 years, 1 month ago  | 

    How to use custom activation in sop lavel

    • bubblepins 4 years, 1 month ago  | 

      Hi,
      I'm not sure what you're referring to as custom activation, but I'll take a guess. I think you want to delay the solver activation to a specific frame? Sorry if I misunderstand.
      But if that's what you want, I made a blog post on how to control the solver activation using Houdini expressions, but it's using a different project as reference.
      https://bubblepins.com/blog/delay-sim-on-frame

      The concept is exactly the same, you can even use the exact same Houdini expression as well.

  • seiberling 3 years, 11 months ago  | 

    Hi there,

    I'm following your tutorial using Houdini 17.5 and not seeing the rbd connected faces node - do I need to upgrade to get these?

    (love your tutorials!)

    • bubblepins 3 years, 11 months ago  | 

      Thanks for watching!
      Yeah SideFX added a bunch of new nodes to the rbd tools for Houdini 18, the rbd connected faces is in H18
      Hope that helps!

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