LearnSquared - Houdini Particles
Simulating particles might seem complicated, but it doesn't have to be. Under the guidance of VFX veteran Adam Swaab, you'll create a fully-featured particle system from scratch. Learn the ins and outs of Houdini's robust tools for dynamics to achieve incredible simulations which would be impossible using keyframes alone.
The course is broken down into 4 lessons:
Lesson 1 - we learn how to make our own geometry solver, building up to writing a particle system, from scratch, using SOPS and vex
Lesson 2 - we go in-depth with all of the built-in particle tools in Houdini, learning the basics
Lesson 3 - we move on to advanced methods of particle choreography and control, learning how to art-direct and guide our particle systems with intention
Lesson 4 - we cover various rendering and instancing strategies for particles in Mantra
Sign up here: https://www.learnsquared.com/courses/houdini-particles
Note
This is an intermediate level class and assumes a good level of previous experience and familiarity with Houdini. The course is built using Houdini 16, but should be compatible with Houdini 16.5, as well.
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