Project file can be purchased here:

https://gumroad.com/davidtorno

This week I am breaking down my entry for day 13 Grass. Learn about setting up a vellum grass sim, Redshift3D proxy instancing, attaching geometry to animated curves and maintaining orientation, creating directional vectors in VEX, and more.


Some highlight points of the breakdown video:

  • 00:00:00 - Entry overview
  • 00:02:38 - Houdini logo build
  • 00:05:16 - Grass build prep
  • 00:33:46 - Grass sim
  • 00:42:05 - Setting grass attributes
  • 00:50:14 - Flowers prep
  • 01:02:13 - Flower instances assignment
  • 01:05:52 - Flower geometry build
  • 01:19:33 - Render breakouts
  • 01:24:00 - Camera settings
  • 01:26:36 - Lighting
  • 01:27:07 - Redshift3D materials
  • 01:30:02 - Render settings

CREATED BY

VFXMAN222

Houdini Educator, Tutor, and Consultant

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