MATERIAL BASED DESTRUCTION
This is an introduction to Material Based Destruction in Houdini 18.
Houdini 18 has introduced many exciting new tools to make destruction workflow faster and more efficient. This tutorial covers:
- Using the RBD Material Fracture Node
- Using multiple constraint types
- Creating constraints procedurally
- Fracturing glass efficiently
- Managing your network for efficiency
- Inspecting and visualizing attributes
- Debugging issues
The tutorial is available here.