Sean Lewkiw

mrCatfish

About Me

Expertise
CG Supervisor
Location
Canada
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Recent Forum Posts

weighted random number generation Jan. 16, 2019, 2:35 p.m.

You can pipe the random number into a spline ramp and then tweak the ramp to weight your random seeds.

how to chop lag base on an attribute per point? Jan. 16, 2019, 9:39 a.m.

What improvement do you want on what you already have? This seems to do what you are describing.

Noisy movement for template points Jan. 14, 2019, 9:59 a.m.

In a point wrangle, you could put something like this:

@P+=noise(@P*1 + @Frame*.01);

… however, it would be easier to put down a point vop and used one of the noises under the noise menu there.