Sean Lewkiw


About Me

CG Supervisor


Recent Forum Posts

Make particles inherit velocity of object following curve? July 18, 2019, 9:48 a.m.

Object merge the object into a new object with “into this object” as transform. The calculate v and use that as the emitter.

Scattered point positions to the nulls (obj level) July 15, 2019, 9:43 a.m.

Create one null and call it “null0” or similar, and in the translation X, Y, Z, put these expression, (assuming the object with the points you want to have nulls for is called “TARGET”):

point("../TARGET", `opdigits(".")`, "P", 0)
point("../TARGET", `opdigits(".")`, "P", 1)
point("../TARGET", `opdigits(".")`, "P", 2)

Now just Ctrl+C this node and Ctrl+v as many times as you need to. (You can just go into “update never” mode and hold down the paste key combo until you have a jillion nodes).

This extracts the digits from the name of the null, and uses this to look up the equivalent point number in the target object and find its position in X, Y and Z.


Desperately need some guidance with creating a field of dynamics objects and constraints June 27, 2019, 2:47 p.m.

And here is another example using your hip file.