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Houdini 21 Muscle and Tissue Masterclass, focusing on the new Otis solver and other H21 features for the CFX workflow, using the new Otto test geometry and two simulation recipes as templates. Furthermore, the benefits of the Otis workflow over Vellum or FEM are discussed. H20.5 videos are pointed to for the parts of the workflow that remain largely unchanged.

Useful links: H20.5 Muscle Masterclass Essentials https://www.sidefx.com/tutorials/muscles-masterclass-essentials/ H20.5 Muscle Masterclass Advanced & Special Topics https://www.sidefx.com/tutorials/muscles-masterclass-advanced-special-topics/

For Lesson 21 please use the following snippet:

i@collisiongroup=4; i[]@collisionignore={0,1,2,3,4};

While the second one is:

if (find(i[]@collisionignore, 4) < 0)

{

append(i[]@collisionignore, 4); i[]@collisionignore = sort(i[]@collisionignore);

}

CREATED BY

LIESBETH LEVICK

Liesbeth Levick is a Character Effects Technical Director at Side Effects Software, focusing on Muscles and Tissues. She studied Astrophysics and then moved on to work in grooming and CFX at animation and visual effects studios in South Africa and Canada. Her production experience includes creating tools and workflows for CFX in Houdini and helping transition studios to a Houdini-based CFX pipeline. Her familiarity with both artistic and technical roles drives her to build tools to make the lives of CFX artists easier.

More from Liesbeth Levick

COMMENTS

  • aivfx 2 hours, 34 minutes ago  | 

    thanks

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