Nice! Now connect the scatter1 to the second input of the copytopoints2 sop to get rid of the animation dependency and do your animation lookup in your vop_read_anim_from_array1 using your same class attribute to lookup your mod value from the second input.
COMMENTS
pclaes 4 years, 2 months ago |
Nice!
Now connect the scatter1 to the second input of the copytopoints2 sop to get rid of the animation dependency and do your animation lookup in your vop_read_anim_from_array1 using your same class attribute to lookup your mod value from the second input.
Please log in to leave a comment.