Houdini 16.5 Nodes VOP nodes

Average Vector Component VOP node

Computes the average value of a vector argument.

This operator computes the average value of a vector argument.

It is more efficient than extracting the three components of the vector, then applying the more generic Average operator.

Examples

The following examples include this node.

FurBallWorkflow Example for Fur geometry node

This example demonstrates how the Fur SOP and Mantra Fur Procedural can be applied to an animated skin geometry. CVEX shaders are used to apply a custom look to the hairs based upon attributes assigned to the geometry.

FurTextureMap Example for Fur geometry node

This example demonstrates how to use a texturemap to color fur.

See also

VOP nodes