Houdini 16.5 Nodes VOP nodes

Import Ray Variable VOP node

Imports the value of the specified variable sent from a trace() function and stores it in var.

This operator imports the value of the specified variable that was passed from a trace() function shader and stores it in var. found is set to 1 if the variable is found, otherwise it is set to 0.

If the variable being imported is not found, the value connected to the default input is assigned to the output value. If no input is connected to default, the value is initialized to 0.

See also

VOP nodes