Houdini 16.5 Nodes VOP nodes

Stripes VOP node

Generates repeating filtered stripes.

This operator generates repeating filtered stripes. The output is one if the point is in a stripe, zero if not, and can be used to mix between colors or materials.

If the s input is not connected, the global variable s will be used instead. If the s input is not specified, a global variable appropriate to the current context will be used instead, as follows: s in the shading contexts; P.x in the geometry and particle contexts; and X in the compositing context.

See also

VOP nodes