Houdini 17.0 Nodes VOP nodes

Sensor Panorama Create VOP node

Renders the surrounding environment

On this page

You can specify the resolution of the render performed, the distance of the near and far planes, and what objects are rendered.

Parameters

Time

The period in time when the render should be performed.

Position

The location in world space coordinates where the render should be performed.

Render Size

The resolution of the performed render.

Near Plane

The near plane restriction.

Far Plane

The far plane restriction.

Candidate Objects

A bundle, group, or expression that represents what objects will be displayed if their display setting is enabled.

Include Objects

A bundle, group, or expression that represents what objects will always be displayed.

Exclude Objects

A bundle, group, or expression that represents what objects will never be displayed.

Use Lighting

Usually for AI purposes you want to not have any lighting as you are using colour as a key to differentiate actors. However, if you want to display what a creature sees, lighting makes things more visually accurate.

Outputs

Panorama

An integer handle that represents the rendered panorama.

Examples

SensorDeform Example for Sensor Panorama Create VOP node

Example demonstrating sensor creation and how depth information can be extracted using the cone command. This allows the centre sphere to be deform by observed sphere.

The following examples include this node.

SensorDeform Example for Sensor Panorama Create VOP node

Example demonstrating sensor creation and how depth information can be extracted using the cone command. This allows the centre sphere to be deform by observed sphere.

See also

VOP nodes