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This operator performs a logical
not operation on an integer value,
returning 1 if the input is zero, and 0 if the input is non-zero. Only
one operand is accepted.
Instead of any non-zero value being treated the same, the input is broken into individual bits and the operation performed on them.
The following examples include this node.
This example simulates grass being pushed down by an RBD object. Fur Objects are used to represent the blades of grass and Wire Objects are used to simulate the motion. When a single Fur Object is used to represent the grass, neighbouring blades of grass will have similar motion. Additional objects with different stiffness values can be used to make the motion less uniform. When "Complex Mode" is enabled, two objects are used to represent the grass. The stiffness of each set of curves can be controlled by adjusting the "Angular Spring Constant" and "Linear Spring Constant" parameters on the corresponding Wire Objects.