Houdini Main Changelogs

Houdini 17.5.224 Fixed World Outliner input incorrectly updating their corresponding Houdini nodes when selecting blueprint actors, resulting in empty/bad geometry inputs for the HDA. Fixed asset inputs not being preset correctly when naming them with "hda". Fixed unneeded "invalid node id" error spam when checking the validity of a Houdini node. Thu. April 11, 2019
Houdini 17.5.224 Fixed an issue with TOP networks in SOPs being marked as time dependenty by default. The path to the cache file included $F which was causing the node to recook each frame. Thu. April 11, 2019
Houdini 17.5.224 Added check for 'read only pre-transform' preference. Added check for 'keep position when parenting' preference. This ensures the Autorigs will build without regard to the user preference Thu. April 11, 2019
Houdini 17.5.224 Fixed a regression when using chopConstraintContext.fetchInputMatrix(). In 16.5, it used to apply a modulo to the channel index, while in 17.0 it would clamp it and fail. The bug was in the signature for chinput() that returns the t, r and s parameters in on call. Thu. April 11, 2019
Houdini 17.5.224 Improved the MaxScript API by making return values more consistent and updated the documentation to have more detailed information. Thu. April 11, 2019
Houdini 17.5.224 Fixed a viewport transform bug with custom packed primitives when transformed within another packed primitive. Thu. April 11, 2019
Houdini 17.5.224 Fixes and improvments for csvinput:
  • Added dropdown menu to select upstream data tag or custom file path
  • Removed overrideworkitemindex and workitemindex parms since they are unecessary
  • Added csv_rowindex automatic attribute to workitems
  • item indexes are now propogated from parent item if there is one
  • Made safe for use in locked asset
  • Misc bug fixes and UI improvements

Fixes and improvements to csvoutput:

  • Added option to specify column delimiter
  • Always specify outputfile instead of toggle
  • Made safe for use in locked asset
  • Removed sortbyindex because partitions now do that by default
  • Fixed the add-extra-columns mode for multiple results
Thu. April 11, 2019
Houdini 17.5.224 Fixed hqueue scheduler errors when scheduling work items. Thu. April 11, 2019
Houdini 17.5.224 The TOPs Deadline scheduler node now works with an empty repository field which allows the user to use the local system default Deadline repository, therefore not requiring to specify the repository or credentials. Also added better error handling after calling Deadline commands; the errors are now routed to Houdini's console window. Thu. April 11, 2019
Houdini 17.5.224 The Agent Relationship SOP (and the Crowd Solver) now error out if a hierarchy of parented agents contains a cycle. Thu. April 11, 2019
Houdini 17.5.224 Show both new and old ip mask when displaying ip mask entitlements in sesictrl and Houdini License Administrator. Thu. April 11, 2019
Houdini 17.5.224 Added 4 new methods to the MaxScript API: CreateSession, CloseSession, IsHdaLoaded, and LoadHda Thu. April 11, 2019
Houdini 17.5.224 All input that requires confirmation in sesictrl will inform the user that y/n input is required to proceed with command. Thu. April 11, 2019
Houdini 17.5.224 Added y/n prompt when disabling licenses via sesictrl. Thu. April 11, 2019
Houdini 17.5.223 Fixed bug where changing levels between SOPs and Objects with Hide Other Objects set would clear the view camera. This bug was introduced in version 17.4.78. Wed. April 10, 2019
Houdini 17.5.223 Added log support to Deadline scheduler so that work item logs can be viewed in the Task Info pane. Fixed Deadline scheduler not being able to schedule work items due to recent working dir changes. Wed. April 10, 2019
Houdini 17.5.223 In the HDK, fixed a bug where a GA_SplittableRange was being constructed incorrectly when constructed from a GA_Range that was in turn constructed from a GA_OffsetList and non-default start and end specified. Wed. April 10, 2019
Houdini 17.5.223 Creating an agent primitive through Python (hou.Geometry.createPacked()) now also initializes the 'pointinstancetransform' intrinsic to 1, matching the behaviour of the Agent SOP. Wed. April 10, 2019
Houdini 17.5.223 For the TOP Partition by Bounds node, added bounds and source prefixes to the parm names for the two sets of geometry import parms for improved usability. Wed. April 10, 2019
Houdini 17.5.223 For the TOP Partition by Bounds node, added bounds and source prefixes to the parm names for the two sets of geometry import parms for improved usability. Note that this breaks compatibility.

Also changed the minimum number of inputs for the Partition by Bounds node to 0 from 2, so that it doesn't require duplicate Geometry Imports feeding into it.

Wed. April 10, 2019
Houdini 17.5.222 Unity plugin: Added Split Geos by Group option to both Plugin Settings and Asset Options. This allows to split geometry by group, if groups are specified. Tue. April 9, 2019
Houdini 17.5.222 Added NVIDIA Optix Denoiser option to ROP Mantra Render TOP node. Tue. April 9, 2019
Houdini 17.5.222 Added a check for the "hda_force_double_cook" special parameter. When a toggle is found on the HDA with this parameter name and it is enabled, the plugin will cook the HDA twice. Tue. April 9, 2019
Houdini 17.5.222 Fixed a bug in the Edit SOP that caused some points near the mirror plane to be incorrectly transformed. Tue. April 9, 2019
Houdini 17.5.222
  • General stability improvements
  • Subnetwork inputs will now show the proper labels
Tue. April 9, 2019