Houdini Main Changelogs

Houdini 18.5.369 Fixed the wrong parameter in roptoolutils.py, which caused Render > Create Render Node > Mantra to throw an exception. Sat. October 17, 2020
Houdini 18.5.369 Fixed a bug in the Network View where the input field used for editing node names did not close after completion if the mouse was clicked and moved fast enough when opening the field. Sat. October 17, 2020
Houdini 18.5.368 Adds /ping route to sesinetd to ping the server without adding a body. Fri. October 16, 2020
Houdini 18.5.368 Fixed a bug where python script jobs running on Deadline would fail when using pdgcmd RPCs Fri. October 16, 2020
Houdini 18.5.368 Fix crash when loading FBX files for KineFX or agents that do not have an explicit frame rate set. Fri. October 16, 2020
Houdini 18.5.368 Fixed bug that caused Apprentice license activation to fail. Fri. October 16, 2020
Houdini 18.5.368 Fixed a bug where editing a sticky note in the Network View generated a text rendering artifact. Fri. October 16, 2020
Houdini 18.5.367 Fixed some issues with the LOP viewer's Image viewport.
  • Render region had stopped working
  • Renders were being restarted too often from viewport panning/zooming or resizing
  • Viewport size was being used if no Render Settings prim was in the stage. Now the fixed size in the display options is used instead.
Thu. October 15, 2020
Houdini 18.5.367 Better error reporting in Wrangle LOP. Thu. October 15, 2020
Houdini 18.5.367 Increased tolerance for detecting 2 input vectors being co-linear in makebasis() vex function. This addresses potential artifacts in direct refractions in mantra when using cone or phong BSDF. Thu. October 15, 2020
Houdini 18.5.367 Added a parameter to the whitewater source node to set the visibility of the generated emission volume. There is now also a particle scale parameter that controls rasterization of extra source points. Thu. October 15, 2020
Houdini 18.5.367 The Copy and Transform SOP's re-select action button should now work. Thu. October 15, 2020
Houdini 18.5.367 POP Group now has a descriptive parameter for its group. Thu. October 15, 2020
Houdini 18.5.367 The .ply conversion code will no longer attempt to create integer attributes from groups - this did not work in any case, and could have caused name collisions. Instead groups should be explicitly converted to integer attributes prior to export if they are to be round-tripped through .ply. Thu. October 15, 2020
Houdini 18.5.367 Fixed issues in the HDA file format plugin for USD that would cause issues with processing geometry that uses relative path attribute values. Wed. October 14, 2020
Houdini 18.5.366 Improved the look of the KineFX drawables. Dots and text now have a thin black outline to be able to read them on top of geometry sharing the same color. Added mousewheel controls to scale the dots and the axis. Ctrl-Scroll scales the axes and Shift-Scroll scales the dots. Wed. October 14, 2020
Houdini 18.5.366 Fixed a bug in shotgun commandchain on macOS where work items would not be generated for certain nodes. Wed. October 14, 2020
Houdini 18.5.366 There was a small change to the random number generator in Karma so noise will be slightly different. Wed. October 14, 2020
Houdini 18.5.366 Fix material FBX import regression for transparency. Wed. October 14, 2020
Houdini 18.5.366 Fixed a bug with turbulence visualization on the pyro solver SOP. Wed. October 14, 2020
Houdini 18.5.366 Fixed a crash in Sop Merge Field that occurred when the specified DOP mask was not a scalar field. Wed. October 14, 2020
Houdini 18.5.366 Fixed a bug with the Scalar Field Visualization DOP that produced incorrect results when smoke was remapped. Wed. October 14, 2020
Houdini 18.5.366 Fixed performance issue with homing on selections in LOPs with a mix of many instanced and regular prims. Wed. October 14, 2020
Houdini 18.5.366 Adds a new WebSocket API system. This is not yet exposed in python. Wed. October 14, 2020
Houdini 18.5.366 Fix potential crash in Material Library LOP on File > New. Wed. October 14, 2020