Houdini Main Changelogs

Houdini 18.5.652 Show the license access mode (LOCKED, LAL, GAL) of the entitlement in hkey and sesictrl. Tue. July 27, 2021
Houdini 18.5.652 Sesictrl now includes the entitlement id when displaying entitlements to redeem. Tue. July 27, 2021
Houdini 18.5.652 Fixed a bug in loop selection that could result in a crash when working with degenerate primitives or edges. Tue. July 27, 2021
Houdini 18.5.651 Fixed a bug where the parameter dialog in the Autorigs panel rendered out of place if the panel was opened in a floating window. Mon. July 26, 2021
Houdini 18.5.651 Version 2: Added support for output nodes. When the "use output node" option is enabled, the plugin will mow also use output nodes found in the HDA alongside the display node to produce results. Mon. July 26, 2021
Houdini 18.5.651 Adding support to view license information in either text or JSON format from sesictrl. Mon. July 26, 2021
Houdini 18.5.648 Fixed a bug that could corrupt vertex normals when the Alembic SOP unpacks multiple Packed Alembic primitives. Fri. July 23, 2021
Houdini 18.5.648 Fixed bug which was causing render delegates in the LOP viewport to be sent display options settings from other renderers sometimes, rather than the display options intended for the current renderer. Fri. July 23, 2021
Houdini 18.5.647 Fixed a recently introduced HQueue bug where job submissions from the HQueue Render or HQueue Simulation ROPs sometimes failed. Thu. July 22, 2021
Houdini 18.5.646 Fixed an issue where float ramp parameters were causing a Slate crash. Wed. July 21, 2021
Houdini 18.5.646 Fixed an exception in the Tractor Scheduler TOP when the "Maximum Run Time" parameter is set to a non-zero value. Wed. July 21, 2021
Houdini 18.5.646 The faster .obj loading/saving code caused .obj to stop appearing in the RMB->saveGeometry drop down of types. .obj has been added back (though in a different location...) and .vdb has been added which should have been there from the start.

Even with the type missing in the drop down, you could still save .obj by explicitly setting the extension.

Wed. July 21, 2021
Houdini 18.5.646 Corrected the 'Shift Axes' parameter on the 'Locomotion' tab of MotionClip Cycle and Sequence so that the X and Z axis buttons are used correctly. Formerly, if the X axis was used, the sequenced MotionClip would be shifted along the Z axis in the scene and vice versa. A SyncNodeVersion script is used to update the parameter in accordance with these changes. Wed. July 21, 2021
Houdini 18.5.646 Fixed a bug in the evaluation of MotionClips which could cause a joint to receive the value of a non-transform attribute from another joint. This would occur when a joint was not defined in any pose of a MotionClip. Wed. July 21, 2021
Houdini 18.5.646 Added 90's style euler tumbling option to the gplay preferences. Wed. July 21, 2021
Houdini 18.5.646 Fixed bug where the New Project dialog file chooser was not set to choose directories. Wed. July 21, 2021
Houdini 18.5.645 Fixed a bug with the ifdoutput attribute on ROP Fetch work items being set as a per-batch attribute, instead of a per-item attribute, when writing out IFD files. Tue. July 20, 2021
Houdini 18.5.645 TopoBuild's "Unhide All Primitives" and "Invert Hidden Primitives" actions can be used in all modes -- they are no longer restricted to the Build mode. Tue. July 20, 2021
Houdini 18.5.645 Fixed a bug where parts of Houdini's UI did not respect the chosen color scheme and always rendered with the Houdini Dark color scheme. Tue. July 20, 2021
Houdini 18.5.644 Fixed a bug where the active radial menu saved with a hip file wasn't properly restored at startup. Mon. July 19, 2021
Houdini 18.5.644 Added hou.ui.updateMainMenuBar method which forces Houdini's top level menu bar to re-evaluate any label expressions and update the menu UI with the new labels. Mon. July 19, 2021
Houdini 18.5.644 Fix FBX geometry import issue with failing to set appropriate attribute type info on attributes like N and Cd. This affects direct FBX imported agents, FBX Skin Import SOP, and the FBX Character Import SOP. Mon. July 19, 2021
Houdini 18.5.644 Fix FBX geometry import issue with failing to set appropriate attribute type info on attributes like N and Cd. This affects direct FBX imported agents, FBX Skin Import SOP, and the FBX Character Import SOP. Mon. July 19, 2021
Houdini 18.5.641 Added missing top-level symbolic links to the Houdini framework on macOS. The missing links caused plugins to fail at link time because the linker could not locate the Houdini framework. Fri. July 16, 2021
Houdini 18.5.641 Fixed a bug with multiparameter loading that could cause a multiparameter to have the wrong number of instances when loading a scene or restarting the session. Fri. July 16, 2021