Houdini Main Changelogs

20.5.478

Fixed incorrect time dependency on scene load on multiparm count parameters that have a channel reference.

Mon. January 13, 2025
20.0.950

Fix corruption/crash with volume wrangles that are in multihreaded compile blocks.

Mon. January 13, 2025
20.5.478

Fix corruption/crash with volume wrangles that are in multihreaded compile blocks.

Mon. January 13, 2025
19.5.1223

Detail dictionary attributes bound to a wrangle not running in detail mode will properly update now.

Mon. January 13, 2025
20.0.950

Detail dictionary attributes bound to a wrangle not running in detail mode will properly update now.

Mon. January 13, 2025
20.5.478

Detail dictionary attributes bound to a wrangle not running in detail mode will properly update now.

Mon. January 13, 2025
20.5.478

Fixed a bug where node dropping on wire didn't work properly. This happened when a subnet is connected to a non-0 output.

Mon. January 13, 2025
20.5.478

Saving Recipes to UNC path on windows appears to be bust

  • Fixed a regression when building the custom location path which was breakingthe HOUDINI_CUSTOM_RECIPE_DIR support.
Mon. January 13, 2025
20.5.475

Fixed a python Deprecation Warning console print with Rig Mirror Pose SOP.

Fri. January 10, 2025
20.5.475

Fixed a visual bug where Cd attribute would color rendered wires in some cases where it wasn't supposed to

Fri. January 10, 2025
20.5.475

Fixed a very rare threading bug which might have caused crashes in karma. This was only triggered on some mashine/platform configurations, though it existed on all platforms.

Fri. January 10, 2025
20.5.475

idenoise will now process images in their "native" orientation. Previously, OpenEXR images were flipped before denoising (and flipped when saving out). This may subtly affect the numerical stability of denoising, but should not result in any perceptual differences.

Fri. January 10, 2025
20.5.475

idenoise will now be more efficient when processing large images

Fri. January 10, 2025
19.5.1220

The hou.LopSelectionRule and hou.LopInstanceIdRule methods now all accept a use_last_cook_context_options parameter which serves the same purpose as the similarly named parameters on the hou.LopNode.stage method.

Fri. January 10, 2025
20.0.947

The hou.LopSelectionRule and hou.LopInstanceIdRule methods now all accept a use_last_cook_context_options parameter which serves the same purpose as the similarly named parameters on the hou.LopNode.stage method.

Fri. January 10, 2025
20.5.475

The hou.LopSelectionRule and hou.LopInstanceIdRule methods now all accept a use_last_cook_context_options parameter which serves the same purpose as the similarly named parameters on the hou.LopNode.stage method.

Fri. January 10, 2025
20.5.475

Fixed a bug where the Performance Monitor sometimes failed to load profiles that were saved in Houdini 20.0 or earlier.

Fri. January 10, 2025
20.0.947

Look at the light linker's input node to get the existing (and therefore read only) link rules.

Fri. January 10, 2025
20.5.474

Fixed a crash that occurs during HAPI_CommitGeo if the data for any added dictionary or string attributes has not been properly set. Also improved the error message to be more informative.

Thu. January 9, 2025
20.5.474

Fixed a bug that could cause incorrect transforms to be applied to output geometry nodes.

Thu. January 9, 2025
20.5.474

MatCap shading and turning off geometry color no longer applies to control drawables in the viewer.

Thu. January 9, 2025
19.5.1219

Fixed a bug where newly allocated elements could have incorrect attribute values after a defragment of the detail.

Thu. January 9, 2025
20.0.946

Fixed a bug where newly allocated elements could have incorrect attribute values after a defragment of the detail.

Thu. January 9, 2025
20.5.474

Fixed a bug where newly allocated elements could have incorrect attribute values after a defragment of the detail.

Thu. January 9, 2025
20.5.473

Fixed a bug where hou.ui.reloadNodeShapes() caused Houdini to crash.

Wed. January 8, 2025