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Houdini Main Changelogs

Houdini 16.0.750 Label parameters are now considered as string. This will allow the reading of the Column Label values via the parameter string values. Wed. October 4, 2017
Houdini 16.0.750 Fixed a bug in the Alembic ROP that resulted in incorrectly transformed quaternion values in some situations. Wed. October 4, 2017
Houdini 16.0.750 Exporting to an Alembic archive no longer dirties unrelated Alembic SOPs. Wed. October 4, 2017
Houdini 16.0.748
  • Fixed position offset on Landscapes due to the additionnal padding values
added when the source heightfield didnt have a proper "unreal size".
  • UProperties attributes are now also updated on the generated static meshes
( not just on the components ).
  • Fixed a bug where inputs were not displaying the proper label after changing
their types (even if the input UI was properly updated)
Mon. October 2, 2017
Houdini 16.0.748 Modified the signature of HAPI_SetHeightfieldData, HAPI_SetVolumeVoxelFloatData and SetVolumeVoxelIntData, as they were causing the generated .thrift file to be incorrect and to mix in and out parameters on certain functions. Mon. October 2, 2017
Houdini 16.0.748 Fixed a MacOS-only bug where compiling HDK plugins with hcustom failed with unknown '-fobjc-gc' argument errors when using newer versions of XCode. Mon. October 2, 2017
Houdini 16.0.748 Fixed a bug where a bad subd curve could cause bad bounding boxes and object to not render. Mon. October 2, 2017
Houdini 16.0.748 Added FBX import and export for non-blended dual quaternion skinning. Mon. October 2, 2017
Houdini 16.0.745 Fix another skinned mesh FBX export bug when using an explicit capture pose rather than using a capture frame. Fri. September 29, 2017
Houdini 16.0.745 Fixed problems with flipbooking on Windows where frames could appear out of order. Fri. September 29, 2017
Houdini 16.0.745 Fix Capture Correct SOP crash when given an (invalid) negative number for the maximum number of bones to allow. Fri. September 29, 2017
Houdini 16.0.744 Fixed a bug where opening the help browser while Houdini played through the scene sometimes caused the viewport to go into a bad state and disappear. Thu. September 28, 2017
Houdini 16.0.744 Added an imgsave command to MPlay and Houdini to allow very basic file output from images shown in an MPlay, Composite View, or Render View viewport. Thu. September 28, 2017
Houdini 16.0.744 Fixed a bug in the Qt4 build where Houdini crashed when opening a Python Panel and a copy of PySide2 is found in the Python module search path. Thu. September 28, 2017
Houdini 16.0.744 Fixed a bug in the Repack SOP that could result in incorrect pivots after repacking Packed Alembic primitives in some situations. Thu. September 28, 2017
Houdini 16.0.744 Fixed a MacOS-only bug where a QScrollArea widget appearing in a Python Panel sometimes did not clip the scroll region causing its contents to appear past the boundaries of the scrolling area. Thu. September 28, 2017
Houdini 16.0.744 HeightField Project SOP will now work with heightfields whose voxels are laid out in zx or yz directions. Thu. September 28, 2017
Houdini 16.0.743 Attribute Blur uses the proper Points mode for its selector, so the Action Button to invoke the group selector will work. Wed. September 27, 2017
Houdini 16.0.743 The SOP Import COP now is always flagged time dependent, avoiding cases where it would lock on time zero and stop updating. Wed. September 27, 2017
Houdini 16.0.743 Fix FBX export for skinned meshes that have an explicit capture pose rather than using a capture frame. Wed. September 27, 2017
Houdini 16.0.743 Fix time dependencies for bones whose input bones have animated lengths. Wed. September 27, 2017
Houdini 16.0.742 Fixed a bug where slow paint operations in the viewport captured only snapshots of the mouse's motion instead of the complete mouse motion. Tue. September 26, 2017
Houdini 16.0.742 Fixed bug where the pose tool joint handles were only drawing the pivot knob when located. Tue. September 26, 2017
Houdini 16.0.741 Fix bug in the FBX ROP where "Force Blendshape Export" and "Force Skin Deform Export" parameters did not work even though the corresponding options in the FBX export dialog did. Mon. September 25, 2017
Houdini 16.0.742 Fix for point splitting actually working as intended. Mon. September 25, 2017
Houdini 16.0 | Houdini 15.5 | Houdini 15.0 | Houdini 14.0 | Houdini 13.0 | Houdini 12.5 | Houdini 12.1 | Houdini 12.0