Houdini Main Changelogs

 
19.5.374

Fixed bug in the hjson module introduced when we added support for Python3 bytes objects that would cause writes to fail.

Wed. September 14, 2022
19.5.374

Fixed a bug in the Hair Generate SOP that could cause it to cash on certain input changes.

Wed. September 14, 2022
19.5.373

Add debug messages to sesinetd when resolving DNS names for licenses.

Tue. September 13, 2022
19.5.372

Fixed a bug when doing an RMB -> Delete Output Files on a TOP node, and then closing the dialog without making any changes. Doing so could leave the TOP graph is a broken state, instead of dismissing the dirty operation.

Mon. September 12, 2022
19.5.372

Fixed an issue where extra attributes would not be created in certain situations.

Mon. September 12, 2022
19.5.370

Fixes a bug in the Karma ROP which prevented the use of expressions to drive the savetodirectory parameter.

Sat. September 10, 2022
19.5.369

Fixes a bug in the RBD shelf tools which failed to connect sopsolver constraints dopimport nodes correctly.

Sat. September 10, 2022
19.5.369

In the loputils.py, using getShaderInput() to obtain Sdr entries (not Ndr).

Fri. September 9, 2022
19.5.369

Fixed an issue with VEX shader retranslations to USD (eg Principled Shader). Changing a parameter may have not triggered a LOP recook, and thus would not update the translated USD shader primitive's input attributes.

Fri. September 9, 2022
19.5.369

Fixed an issue where apps were not able to resolve ip address to hostname in some cases.

Fri. September 9, 2022
19.5.368

Fixed endless cooking loop when using WorldInputs.

Thu. September 8, 2022
19.5.368

Fixed some broken cases with spherical vector interpolation on the Sequence Blend SOP.

Thu. September 8, 2022
19.5.368

Fixed a bug where viewport volume normal drawing would use wrong object transforms.

Thu. September 8, 2022
19.5.367

XPU: fixed a crash with motion-blurred diced meshes (regression from 19.5.364)

Thu. September 8, 2022
19.5.368

The various PDG debug log levels can now be configured from Python, using the new pdg.debugging module. The new module exposes methods to get and set debug log levels, which correspond to existing env variables such as HOUDINI_PDG_CACHE_DEBUG or HOUDINI_PDG_SCHEDULER_DEBUG.

Thu. September 8, 2022
19.5.368

Heightfields and 2d volumes loaded from images in SOPs were very slightly canted, they now have a precisely axis aligned transform.

Thu. September 8, 2022
19.5.368

Fixed issue with render region projections in Karma XPU.

Thu. September 8, 2022
19.5.368

Fix bug in the LOP Import Camera Object that broke the calculation of several View parameters.

Thu. September 8, 2022
19.5.367

Fixed a bug that prevented creation of a UV Flatten SOP without a 3D viewport.

Wed. September 7, 2022
19.5.367

Improve performance of the Prune LOP, especially for changing the activation state of large numbers of primitives.

Wed. September 7, 2022
19.5.367

Fix a crash when collapsing into or extracting from a subnet nodes that contain delay-synced HDAs.

Wed. September 7, 2022
19.5.367

Improved the description of the VDB Extrapolate SOP's parameters to better communicate when certain ones are enabled.

Wed. September 7, 2022
19.5.367

Motion Blur LOP no longer includes the Frame sample by default. This reduces the liklihood of having non-uniform time samples for rendering, which may not render as expected.

Wed. September 7, 2022
19.5.367

Fixed misaligned parameters in the compact layout.

Wed. September 7, 2022
19.5.366

Hair Procedural LOP now correctly computes a stable `primvars:rest`. This resolves cases that the hair procedural was initially authored on animated geometry, and the hair would not look correct.

Tue. September 6, 2022