Houdini Main Changelogs

20.0.617

The Poly Hinge SOP state now correctly creates a single undo for a full drag of the arc handle.

Tue. February 13, 2024
20.0.616

Fixed a bug in the creation of the tendonmask attribute in cases where musclethickness is used.

Mon. February 12, 2024
20.0.616

Fixed a bug in the creation of the tendonmask attribute in cases where musclethickness is used.

Mon. February 12, 2024
20.0.616

Fixed a strict compilation error in an APEX Graph within the APEX Auto Rig Component HDA.

Mon. February 12, 2024
20.0.616

Fixed a bug where the Assets > New Digital Asset From Selection menu item could end up looking in the wrong network because of other network editor panes.

Mon. February 12, 2024
20.0.616

Introduced "not in" for partition rules.

Mon. February 12, 2024
20.0.616

Fixed a bug with partition rules not properly parsing strings array resulting in the last user not being matched.

Mon. February 12, 2024
20.0.615

Fixed bug in handling "native" token in HOUDINI_TEXTURE_DISK_CACHE for Karma XPU. Note that this mode should not normally be used since mip-mapped textures are much more efficient and higher qualtiy.

Sun. February 11, 2024
20.0.615

Fixed GPU memory leak when running Optix denoiser.

Sun. February 11, 2024
20.0.613
  • Fixed an issue when adding to a World input's selection with the newinput system activated: previously selected Actors were ignored.
  • Optimized and improved SlateNotifications and DetailsPanels updatesas they were somitmes significantly slowing the plugin.
  • Reduced notification spam, all notifications now clearly indicateswhich HDA they're coming from.
  • (UE5.2+) Fixed a crash when creating Geometry Collections with morethan one UV set.
  • The Public API's PDGCookOutputsForNetwork and PDGCookNode functions nowreturn true only if a cook was successfully started.If the PDG graph was already cooking, they will now return false.
  • Added support for exporting Bool/StaticSwitch material parameters whensending assets with the "export material parameters" option enabled.
Fri. February 9, 2024
20.0.613

Selecting wedge work items with a target parameter will now display an error dialog if the wedge can't be applied, e.g. due to a mismatch on parameter types or a locked parameter/permission issue. The error dialog can be configured to send future errors to the shell instead, in line with other Python- based error reporting. Previously the Wedge node would silently ignore failures instead of reporting them.

Fri. February 9, 2024
20.0.613

XPU: Fixed a bug where emissive mesh with "Treat as Light Source" enabled were using the wrong 'O' LPE event type instead of 'L'.

Fri. February 9, 2024
20.0.612

Fixed data layers not propogating to PDG assets in Unreal.

Fri. February 9, 2024
20.0.613

Added a callback to FrankenmusclePaint attribname parameter to queue the edited name as the active id.

Fri. February 9, 2024
20.0.612

Fixed a case where a hip file with heavily nested object subnets could hang the viewer on load.

Thu. February 8, 2024
20.0.612

When the Crowd Trigger DOP's time trigger comparison mode is set to "Equal", the trigger is now activated if the comparison time was crossed since the last timestep instead of only checking for equality within a small tolerance. This ensures the trigger still activates if the comparison time is at a subframe value, e.g. from applying a random offset to the time.

Thu. February 8, 2024
19.5.885

Fixed a crash with the File COP when loading EXRs with overscan.

Thu. February 8, 2024
20.0.612

Fixed a crash with the File COP when loading EXRs with overscan.

Thu. February 8, 2024
19.5.885

Fixed a PDG bug where non-graphical jobs submitted to Deadline failed when executed on machines without GPUs.

Thu. February 8, 2024
20.0.612

Fixed a PDG bug where non-graphical jobs submitted to Deadline failed when executed on machines without GPUs.

Thu. February 8, 2024
20.0.612

Properly update the selection when the cook selection changes on a SOP.

Thu. February 8, 2024
19.5.885

Fixed an issue where some versions of the colormap/rawcolormap functions weren't handling variadic arguments properly. This may cause results of these functions to change if there were variadic arguments in use before.

Thu. February 8, 2024
19.5.885

Fixed an issue where some versions of the colormap/rawcolormap functions weren't handling variadic arguments properly. This may cause results of these functions to change if there were variadic arguments in use before.

Thu. February 8, 2024
20.0.612

Fixed an issue where some versions of the colormap/rawcolormap functions weren't handling variadic arguments properly. This may cause results of these functions to change if there were variadic arguments in use before.

Thu. February 8, 2024
20.0.612

Fixed an issue where some versions of the colormap/rawcolormap functions weren't handling variadic arguments properly. This may cause results of these functions to change if there were variadic arguments in use before.

Thu. February 8, 2024