Houdini Main Changelogs

20.5.475

idenoise will now process images in their "native" orientation. Previously, OpenEXR images were flipped before denoising (and flipped when saving out). This may subtly affect the numerical stability of denoising, but should not result in any perceptual differences.

Fri. January 10, 2025
20.5.475

idenoise will now be more efficient when processing large images

Fri. January 10, 2025
19.5.1220

The hou.LopSelectionRule and hou.LopInstanceIdRule methods now all accept a use_last_cook_context_options parameter which serves the same purpose as the similarly named parameters on the hou.LopNode.stage method.

Fri. January 10, 2025
20.0.947

The hou.LopSelectionRule and hou.LopInstanceIdRule methods now all accept a use_last_cook_context_options parameter which serves the same purpose as the similarly named parameters on the hou.LopNode.stage method.

Fri. January 10, 2025
20.5.475

The hou.LopSelectionRule and hou.LopInstanceIdRule methods now all accept a use_last_cook_context_options parameter which serves the same purpose as the similarly named parameters on the hou.LopNode.stage method.

Fri. January 10, 2025
20.5.475

Fixed a bug where the Performance Monitor sometimes failed to load profiles that were saved in Houdini 20.0 or earlier.

Fri. January 10, 2025
20.0.947

Look at the light linker's input node to get the existing (and therefore read only) link rules.

Fri. January 10, 2025
20.5.474

Fixed a crash that occurs during HAPI_CommitGeo if the data for any added dictionary or string attributes has not been properly set. Also improved the error message to be more informative.

Thu. January 9, 2025
20.5.474

Fixed a bug that could cause incorrect transforms to be applied to output geometry nodes.

Thu. January 9, 2025
20.5.474

MatCap shading and turning off geometry color no longer applies to control drawables in the viewer.

Thu. January 9, 2025
19.5.1219

Fixed a bug where newly allocated elements could have incorrect attribute values after a defragment of the detail.

Thu. January 9, 2025
20.0.946

Fixed a bug where newly allocated elements could have incorrect attribute values after a defragment of the detail.

Thu. January 9, 2025
20.5.474

Fixed a bug where newly allocated elements could have incorrect attribute values after a defragment of the detail.

Thu. January 9, 2025
20.5.473

Fixed a bug where hou.ui.reloadNodeShapes() caused Houdini to crash.

Wed. January 8, 2025
20.5.473

Fixed a macOS-only bug where Houdini and MPlay failed to handle arguments passed on the command-line that contained whitespace.

Wed. January 8, 2025
20.5.473

Improved the multiple root joints error message in ROP GLTF Character Output.

Wed. January 8, 2025
20.0.945

Volume VOP will no longer crash when giving a collated vector volume (ie, 3 .xyz volumes of vector size each)

Wed. January 8, 2025
20.5.473

Volume VOP will no longer crash when giving a collated vector volume (ie, 3 .xyz volumes of vector size each)

Wed. January 8, 2025
20.0.945

Fix volume corruption in volume blur when applied to float-16 volumes.

Wed. January 8, 2025
20.5.473

Fix volume corruption in volume blur when applied to float-16 volumes.

Wed. January 8, 2025
20.5.473

Fixed several issues with webhook support in hkey.

Wed. January 8, 2025
20.5.472

Replaced native pointers with TObjectPtr<>.

Wed. January 8, 2025
20.5.473

Fixed a bug in the Transform Pieces SOP where the Source Group parameter was parsed as a primitive group rather than a point group if the input geometry only contained points and the name attribute was not present.

Wed. January 8, 2025
20.5.473

Fix potential crash displaying Volumes in VK viewport when the volume texture needed to be downscaled to fit in texture limit

Wed. January 8, 2025
20.0.945

Fixed a bug where "Show Parm In" was not saved in parms.

Wed. January 8, 2025