Houdini Main Changelogs
20.5.475 | idenoise will now process images in their "native" orientation. Previously, OpenEXR images were flipped before denoising (and flipped when saving out). This may subtly affect the numerical stability of denoising, but should not result in any perceptual differences. |
Fri. January 10, 2025 | |
20.5.475 | idenoise will now be more efficient when processing large images |
Fri. January 10, 2025 | |
19.5.1220 | The hou.LopSelectionRule and hou.LopInstanceIdRule methods now all accept a use_last_cook_context_options parameter which serves the same purpose as the similarly named parameters on the hou.LopNode.stage method. |
Fri. January 10, 2025 | |
20.0.947 | The hou.LopSelectionRule and hou.LopInstanceIdRule methods now all accept a use_last_cook_context_options parameter which serves the same purpose as the similarly named parameters on the hou.LopNode.stage method. |
Fri. January 10, 2025 | |
20.5.475 | The hou.LopSelectionRule and hou.LopInstanceIdRule methods now all accept a use_last_cook_context_options parameter which serves the same purpose as the similarly named parameters on the hou.LopNode.stage method. |
Fri. January 10, 2025 | |
20.5.475 | Fixed a bug where the Performance Monitor sometimes failed to load profiles that were saved in Houdini 20.0 or earlier. |
Fri. January 10, 2025 | |
20.0.947 | Look at the light linker's input node to get the existing (and therefore read only) link rules. |
Fri. January 10, 2025 | |
20.5.474 | Fixed a crash that occurs during HAPI_CommitGeo if the data for any added dictionary or string attributes has not been properly set. Also improved the error message to be more informative. |
Thu. January 9, 2025 | |
20.5.474 | Fixed a bug that could cause incorrect transforms to be applied to output geometry nodes. |
Thu. January 9, 2025 | |
20.5.474 | MatCap shading and turning off geometry color no longer applies to control drawables in the viewer. |
Thu. January 9, 2025 | |
19.5.1219 | Fixed a bug where newly allocated elements could have incorrect attribute values after a defragment of the detail. |
Thu. January 9, 2025 | |
20.0.946 | Fixed a bug where newly allocated elements could have incorrect attribute values after a defragment of the detail. |
Thu. January 9, 2025 | |
20.5.474 | Fixed a bug where newly allocated elements could have incorrect attribute values after a defragment of the detail. |
Thu. January 9, 2025 | |
20.5.473 | Fixed a bug where hou.ui.reloadNodeShapes() caused Houdini to crash. |
Wed. January 8, 2025 | |
20.5.473 | Fixed a macOS-only bug where Houdini and MPlay failed to handle arguments passed on the command-line that contained whitespace. |
Wed. January 8, 2025 | |
20.5.473 | Improved the multiple root joints error message in ROP GLTF Character Output. |
Wed. January 8, 2025 | |
20.0.945 | Volume VOP will no longer crash when giving a collated vector volume (ie, 3 .xyz volumes of vector size each) |
Wed. January 8, 2025 | |
20.5.473 | Volume VOP will no longer crash when giving a collated vector volume (ie, 3 .xyz volumes of vector size each) |
Wed. January 8, 2025 | |
20.0.945 | Fix volume corruption in volume blur when applied to float-16 volumes. |
Wed. January 8, 2025 | |
20.5.473 | Fix volume corruption in volume blur when applied to float-16 volumes. |
Wed. January 8, 2025 | |
20.5.473 | Fixed several issues with webhook support in hkey. |
Wed. January 8, 2025 | |
20.5.472 | Replaced native pointers with TObjectPtr<>. |
Wed. January 8, 2025 | |
20.5.473 | Fixed a bug in the Transform Pieces SOP where the Source Group parameter was parsed as a primitive group rather than a point group if the input geometry only contained points and the name attribute was not present. |
Wed. January 8, 2025 | |
20.5.473 | Fix potential crash displaying Volumes in VK viewport when the volume texture needed to be downscaled to fit in texture limit |
Wed. January 8, 2025 | |
20.0.945 | Fixed a bug where "Show Parm In" was not saved in parms. |
Wed. January 8, 2025 |