Houdini Main Changelogs

Houdini 17.0.372 Fixed a bug where a menu parameter became populated with another menu parameter's items if the former parameter's menu script accessed the latter parameter's items. Mon. October 15, 2018
Houdini 17.0.372 Unity plugin: Fixed upstream input asset cook callbacks not being triggered

        after code compilation, play mode, or scene load.
Mon. October 15, 2018
Houdini 17.0.372 Added support for the USE_HENGINE_ENV_IN_HOSTS environment variable. When the plugin starts a session, if it finds this environment variable in the session server's process, it will copy the entire environment of the HARS process into the 3ds Max process. Mon. October 15, 2018
Houdini 17.0.372 When overriding the node info window template files, it is now possible to just override a single file in config/NodeInfoTemplates rather than having to copy and replace all the files in that directory. Mon. October 15, 2018
Houdini 17.0.372 Fixed crash when deleting style sheets in the Data Tree Style Sheet Editor. Mon. October 15, 2018
Houdini 17.0.372 Fixed potential crashing on Houdini startup when executing custom 123.py or 456.py scripts. Mon. October 15, 2018
Houdini 17.0.370 Unity plugin: Fixed inputs in saved scenes getting mangled in certain cases.

Using environment mapped path for instantiated shelf tools assets so that they will be reloaded properly for multi platform projects.

Sat. October 13, 2018
Houdini 17.0.369 In the HDK, fixed linker error if using inline functions of GEO::PointBVHT from multiple compilation units being linked into the same library built in debug mode. Fri. October 12, 2018
Houdini 17.0.369 Fix check for read only status for nodes if the operator isn't defined by saved network. Fri. October 12, 2018
Houdini 17.0.369 The playbar keyframe button renders with a darker green color on partial keys. Fri. October 12, 2018
Houdini 17.0.369 Added an option for enabling or disabling whether a session is automatically started when 3ds Max starts up. Automatic session startup is disabled by default. Fri. October 12, 2018
Houdini 17.0.369 Fixed some python state documentation issues: examples + registration Fri. October 12, 2018
Houdini 17.0.369 Fixed bug where the rotate arcs of the vector handle would highlight when the twist ring was located. Fri. October 12, 2018
Houdini 17.0.369 Fixed a bug in the crowd solver where agents that weren't on top of the terrain could be moved around when the Stick to Deforming Geometry option was enabled. Fri. October 12, 2018
Houdini 17.0.369 Fixed an error when opening the group menu for the Input Points parameter on the RBD Material Fracture SOP. Fri. October 12, 2018
Houdini 17.0.369 Fixed missing import in volume light shelf tool script. Fri. October 12, 2018
Houdini 17.0.369 Fixed a bug in displaying instanced geometry that could cause Houdini to try free'ing memory twice. Fri. October 12, 2018
Houdini 17.0.369 Make it possible to use the Hair Generate 1.0 object as an input to other object operators, like Hair Card Genereate. Fri. October 12, 2018
Houdini 17.0.369 Cleared the default of the Hair Card Generate object's new group parameter. It was previously set to 'left' by mistake, which obviously didn't produce anything. Fri. October 12, 2018
Houdini 17.0.369 Fixed a crash related to marshalling UVs from Houdini into 3ds Max when the UVs did not have a third component Fri. October 12, 2018
Houdini 17.0.369 Fixed a potential crash in UV Layout 3.0 when stacking islands. Fixes: 91963 Fri. October 12, 2018
Houdini 17.0.369 The UV Unwrap SOP is now compilable. Fri. October 12, 2018
Houdini 17.0.369 Ported a fix for seams on udim borders from the texture VOP to the texture 2.0 VOP. Fri. October 12, 2018
Houdini 17.0.368 VDB volumes will now update their volume geometry in the viewport if only the topology changes. Thu. October 11, 2018
Houdini 17.0.368 Fixed a bug in the RBD Material Fracture SOP where enabling the build-in constraint properties for concrete fracturing could overwrite attributes for other constraints in the geometry. Thu. October 11, 2018