Houdini Main Changelogs
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19.0.601 | Fix Object Merge SOP bug where if multiple node references were entered into the same Object N parameter, only the last specified node would correctly register as a name interest. This meant that prior paths would not get updated on the parameter if the referenced nodes were renamed. |
Mon. April 25, 2022 |
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19.0.601 | More comments for UT_JSONParser and UT_JSONWriter. |
Mon. April 25, 2022 |
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19.0.601 | XPU: fixed a PDF bug in BSDF code. As a result users may notice a faint increase in brightness with glossy surfaces. |
Mon. April 25, 2022 |
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19.0.598 | Fixed a bug where applying displacement on a mesh with constant or uniform normal attributes would lead to a crash. This bug was introduced in 19.0.590. |
Fri. April 22, 2022 |
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19.0.598 | Fixes a bug in the sweep2.0 sop where swapping rows and columns causes a crash when end caps are specified that the cross section curve is open. |
Fri. April 22, 2022 |
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19.0.597 | Fixes a bug in the rig pose viewer state which would cause a python exception to repeatedly be thrown during playback while a volatile view state was active and a joint was selected. |
Thu. April 21, 2022 |
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19.0.597 | Introduces a new option to hserver (--option-file-location) that prints the location of the option file and will suggest a location for the options file if the option file does not already exist. |
Thu. April 21, 2022 |
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19.0.597 | Fixed a bug where husk would not send the houdini:frame and houdini:fps render settings to the render delegate when rendering with a USD render settings prim. |
Thu. April 21, 2022 |
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19.0.596 |
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Wed. April 20, 2022 |
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19.0.596 | Include the start time of hserver when reporting hserver information. |
Wed. April 20, 2022 |
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19.0.596 | The SOP Import LOP now propagates error messages from the referenced SOP node. |
Wed. April 20, 2022 |
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19.0.596 | The Volume Mix SOP is now able to mix vector VDBs with other vector VDBs. As a result, vector velocity VBDs can now be interpolated by the Retime SOP. |
Wed. April 20, 2022 |
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19.0.595 |
CookOnTransformChange was enabled.
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Tue. April 19, 2022 |
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19.0.595 | Improve hwebserver and the help servers handling of archive files. |
Tue. April 19, 2022 |
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19.0.595 | Fixed security bug with hwebserver and the help server able to access files outside of the root directory. |
Tue. April 19, 2022 |
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19.0.594 | Fixed a bug that caused empty array attributes to have an incorrect HAPI_AttributeInfo::storage value. |
Mon. April 18, 2022 |
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19.0.594 | Fixed possible crash when dicing elongated polygons. This bug was introduced in 19.0.590. |
Mon. April 18, 2022 |
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19.0.594 | Second attempt at fixing crash on Linux distro's using glibc 2.34 or later. |
Mon. April 18, 2022 |
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19.0.591 | In version 19.0.556 we added support for detecting the color space for 16-bit png files. In this, there was a bug that single channel .png files could be interpreted as being in sRGB color space. This is no longer the case. |
Fri. April 15, 2022 |
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19.0.591 | Fixed crash on Linux distro's using glibc version 2.34 or later (eg. Ubuntu/Pop_OS 21.10, Fedora 35, CentOS Stream 9, etc) resulting from libcurl using both jemalloc and libc malloc. |
Fri. April 15, 2022 |
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19.0.590 | Due to the new dicing behaviour that reduces gaps between diced grids, renders with subd or displacement may produce different looking results. |
Thu. April 14, 2022 |
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19.0.590 | All but eliminated dicing gaps and cracks from displacement and subdivision. Dicing Flatness property is deprecated and hidden. |
Thu. April 14, 2022 |
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19.0.590 | Fixed a bug where resuming from checkpoint may fail if the render has deep image output enabled and the number of threads is different from the original render's that produced the checkpoint file. |
Thu. April 14, 2022 |
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19.0.590 | Removed excessive ray bias on a partially opaque material when the shading point is far from origin. This reduces the likelyhood of continuing rays to miss surfaces that are in close proximity. |
Thu. April 14, 2022 |
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19.0.590 | The SOP Character Import LOP no longer errors out if the source skeleton is missing the 'clipinfo' attribute. The scene frame range is used as a fallback, matching the behaviour of many other KineFX operators. |
Thu. April 14, 2022 |