Houdini Main Changelogs

20.5.304

Fixed a bug with viewport slap comp not updating once the render converged.

Mon. July 22, 2024
20.5.304

Fixed a crash when trying to login with sesictrl.

Mon. July 22, 2024
20.5.304

Made the render hooks used by the Sculpt 2.0 state more robust against misconfigured environments.

Mon. July 22, 2024
20.5.304

Fixed a bug in the PolyExtrude SOP where Houdini crashed when trying to extrude a curve containing a single point. Added a warning to the node whenever trying to extrude such degenerate edges.

Mon. July 22, 2024
20.5.304

Fixed a bug which caused a long delay when entering the Animate State in rare situations.

Mon. July 22, 2024
20.5.303

Recipe - Fixed broken hou.Node.parmsAsData() and hou.data.dataForParms() functions that now return the parameter data dictionary as expected.

Sun. July 21, 2024
20.0.773

Fixed a crash that was caused by invalid node connections.

Fri. July 19, 2024
20.5.301

Fixed a crash that was caused by invalid node connections.

Fri. July 19, 2024
20.5.301

Fixed a bug in the Scatter 2.0 SOP that prevented detail attributes identified with the "Detail as Detail" parameter from being copied correctly.

Fri. July 19, 2024
20.5.301

The standard output and standard error Log Viewer sources now work on Windows even if HOUDINI_DISABLE_CONSOLE=1.

Fri. July 19, 2024
20.5.301

Fixed shadowmap rendering in the Flipbook ROP.

Fri. July 19, 2024
20.5.301

Fixed a possible core dump in VEX when inferring return types on dict square bracket operators. This line no longer crashes VEX during compiling: removeindex(d@foo["a"][0], "b")

Fri. July 19, 2024
20.5.301

Added Scroll to Current Frame to the Animation Editor with a Shift+F keyboard shortcut.

Fri. July 19, 2024
20.5.301

Fixed a regression introduced in 20.5 related to hou.text.relPath() when the paths have symlinks.

Fri. July 19, 2024
20.5.301

Fixed heighfield shading when a material other than a heightfield material is applied.

Fri. July 19, 2024
20.5.301

Fix a number of issues with decompiling graphs in APEX Script SOP that were causing issues when attempting to decompile the example component graphs.

  • Fixed issues decompiling untyped nulls, or geometry for each loops.
  • Fixed issues with correctly finding variable names in several cases.
  • Fixed issues when name conflicts exist between subnets and variables.
  • Fixed issue where underscore suffix was being removed from all namesinstead of just those that are protected keywords.
  • Fixed issue decompiling if blocks where a variable reassignment occurs.
Fri. July 19, 2024
20.5.301

Fixed a viewer crash with selections and packed prims.

Fri. July 19, 2024
20.5.301

Fixed a viewer crash when looking through a camera with a foreground image.

Fri. July 19, 2024
20.0.772

Added support for unreal_back_actor_class in curves.

Fri. July 19, 2024
20.5.301

Added support for VEX derivative functions (such as Du, Dv, volume and gradient) on volume primitives.

Fri. July 19, 2024
20.5.300

Added support for unreal_bake_actor_class to curves.

Fri. July 19, 2024
20.0.772

Only fetch editable nodes if edit tools are enabled. Several checkboxes are now disabled, rather than made invisible, if they are not appropriate for the current HDA.

Fri. July 19, 2024
20.0.772

Fixed an issue where changing parameters would trigger a cool, even if auto-cook was disabled.

Fri. July 19, 2024
20.5.300

Performance improvements for particles rendered as lit spheres

Thu. July 18, 2024
20.0.772

Fixed a bug where LPE rendervars with shadow prefix were were erroneously allowed in deep images, which have no data to output and was causing crashes on XPU.

Thu. July 18, 2024