Houdini Main Changelogs
| 21.0.533 | Fixed a bug in the APEX Animate viewer state where the tools would not add undos when posing abstract controls or when clicking and dragging transform controls. |
Wed. November 12, 2025 | |
| 21.0.533 | Updated Test Geometry: Otto Muscle and Tissue Simulation Recipe to use correct default values on Muscle Solidify and Fiber Groom nodes. Existing files will remain unchanged, but creating new instances of the recipe will result in slightly different simulation results to before. |
Wed. November 12, 2025 | |
| 21.0.533 | Removed misleading comment from the HAPI.h comment documentation of HAPI_GetAvailableAssets(). |
Wed. November 12, 2025 | |
| 20.5.781 | Fixed MaterialX atan node bug in the viewer (parameters reversed). |
Wed. November 12, 2025 | |
| 21.0.533 | Fixed MaterialX atan node bug in the viewer (parameters reversed). |
Wed. November 12, 2025 | |
| 21.0.533 | Fixed occasional MaterialX shader compile error with GLTF Image nodes. |
Wed. November 12, 2025 | |
| 21.0.532 | Fixed a bug where large images couldn't be imported to the viewport from COPs, if Vulkan to OpenCL interop was disabled |
Tue. November 11, 2025 | |
| 21.0.532 | Fix a bug where using the fuse graph with existing nested subnets broke the fuse process |
Tue. November 11, 2025 | |
| 21.0.532 | Rig State: Added support to change the number of twist controls for the limb components |
Tue. November 11, 2025 | |
| 21.0.532 | Fixed a bug where the initial drag was broken on the Apex Rig Builder if no input skeleton was provided |
Tue. November 11, 2025 | |
| 21.0.531 | Fixed a bug in karma CPU where mipmapped textures could sometimes access unneeded tiles, leading to wasted memory and IO. |
Mon. November 10, 2025 | |
| 20.0.1251 | Fixed a bug with translating USD NurbsCurves primitives to SOP geometry, where an incorrect number of values was required for primvars with 'varying' interpolation. |
Mon. November 10, 2025 | |
| 20.5.779 | Fixed a bug with translating USD NurbsCurves primitives to SOP geometry, where an incorrect number of values was required for primvars with 'varying' interpolation. |
Mon. November 10, 2025 | |
| 21.0.531 | Fixed a bug with translating USD NurbsCurves primitives to SOP geometry, where an incorrect number of values was required for primvars with 'varying' interpolation. |
Mon. November 10, 2025 | |
| 21.0.531 | Fixed Portal Light transformation such that the prim is aligned with the visible guide in the viewport. |
Mon. November 10, 2025 | |
| 21.0.531 | Fixed potential error in primitive agent draw, caused by updates to shared descriptor set |
Mon. November 10, 2025 | |
| 21.0.528 | Fixed a Python exception in the Deadline Scheduler's sync node version script. |
Fri. November 7, 2025 | |
| 21.0.528 | Added check to Muscle Mirror SOP if geometry to mirror exists on both sides of the mirror plane. The node will display a warning message in this case. This should make it easier for users to avoid duplicating central muscles when mirroring. |
Fri. November 7, 2025 | |
| 21.0.528 | Muscle Mirror SOP now does bidirectional mirroring of muscle dictionary values. e.g. "L_pec":"R_pec" now mirrors to "R_pec":"L_pec". Test Geometry: Otto Muscle and Tissue Simulation recipe will now behave as intended. |
Fri. November 7, 2025 | |
| 21.0.528 | Muscle Mirror SOP now does bidirectional mirroring of muscle dictionary values. e.g. "L_pec":"R_pec" now mirrors to "R_pec":"L_pec". Test Geometry: Otto Muscle and Tissue Simulation recipe will now behave as intended. |
Fri. November 7, 2025 | |
| 21.0.528 | Fixed a race condition when starting a PDG service that could result in the MQ failing to initialize properly. |
Fri. November 7, 2025 | |
| 21.0.528 | The default snippet for the Python Snippet SOP is now a passthrough of the incoming geometry. This stops the node erroring out when geometry is first wired in. |
Fri. November 7, 2025 | |
| 21.0.528 | Karma CPU: point Mesh lights now illuminate shading points within their radius matching Karma XPU behaviour. |
Fri. November 7, 2025 | |
| 21.0.528 | Fix a bug that accidentally removed the clavicle controls from the electra test geometry rig in apex |
Fri. November 7, 2025 | |
| 21.0.527 | Fixed some viewport instability with crowd agents. |
Thu. November 6, 2025 |