Remarkably Bright Creatures | Untold Studios

Posted Aug. 05, 2026
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Adam Chabane and Andrea Lacedelli from Untold Studios explain how they created Marcellus the octopus for Remarkably Bright Creatures. From procedural tentacle setups and CFX solvers in Houdini to optimizing a massive 64-million polygon render mesh, check out how the team tackled complex technical challenges to deliver a flexible, ultra-realistic creature asset.


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