Maya stereo cam film offset value coversion in houdini

   5048   1   0
User Avatar
Member
4 posts
Joined: March 2011
Offline
hi all , is there a simple method to convert the maya cam film offset value for insertion in the houdini cam screen window X/Y option ?
I have used FBX for cam export , i get the left and right cameras with the correct translations but without film offset equivalent .
Please help.
User Avatar
Staff
1471 posts
Joined: July 2005
Offline
you should be able to set this in the “Screen Windox X/Y” parameter on the camera object:
http://www.sidefx.com/docs/houdini11.0/nodes/obj/cam [sidefx.com]
  • Quick Links