hi all,
i've been playing with houdini for like a week now.
i'm stuck with a problem regarding my L-system (a random pipeline).
i basically want to run my L-system over a surface on a face by face basis (in this case a torus).
I have tried to do this with the creep node, but the L-system gets squashed while doing so, and if the L-system runs out of the boundaries of a face it gets squashed along the side of that face.
so my question is: is there any other way to do this?
Running an L-System over a surface
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- Hurles
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- Joined: Oct. 2011
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- dangerweenie
- Member
- 13 posts
- Joined: Aug. 2009
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Hey,
I'm trying to do something similar. Have you had any luck?
Best,
Matt
I'm trying to do something similar. Have you had any luck?
Best,
Matt
Hurles
hi all,
i've been playing with houdini for like a week now.
i'm stuck with a problem regarding my L-system (a random pipeline).
i basically want to run my L-system over a surface on a face by face basis (in this case a torus).
I have tried to do this with the creep node, but the L-system gets squashed while doing so, and if the L-system runs out of the boundaries of a face it gets squashed along the side of that face.
so my question is: is there any other way to do this?
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