Keyframing viscosity

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Sorry for crossposting - but:

Is it possible to keyframe a flip's viscosity? (Or in any way change the value during a simulation without setting a by age or so at the beginning.)?

I can alt click and ad keys, that's no problem. But there is no reaction whatsoever in the fluids behaviour.
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I think the Best way is to using viscosity point attribute .
Just add a point attribute by viscosity name , then you can change it's value over time inside of Geometry Network , Not Dynamic Network :wink:
https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
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Please check this Topic , I made a simple project about changing Viscosity over time in this topic :

https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=157598#157598 [sidefx.com]
https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
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Thanks a lot!
For some reason I didn't find that in my search.
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