Learning Houdini and testing if it fits my needs, I imported a 3D scan as point cloud and plugged it in a “vdbfromparticles” node. With chosen voxelsize, I get 14 000 000 voxels. If I middle click on the vdb node, it says it requires 118MB Memory and it looks good. Computed in 2s, OpenVDB is really good !
Now the problem is, despite the 118MB mentioned, the windows task manager says Houdini takes 3GB of memory (250MB before voxelising). I saved and reloaded, same amount of memory is used

Am I doing something wrong? Looking at the example files on the OpenVDB website, which are from 3D scans too, I know OpenVDB can really be that efficient that it require only 100MB for 10Millions of 3D points. In the end, it was just a test and the final scan is much bigger, so I really need it to be memory efficient.
If someone knows a good way to visualize 3D scans in Houdini, I'll be happy

Note: In the end, it will be rendered in a pathtracer like Arnold. I tried the mesh way too, it just won't fit in 64GB and I don't have more.

