Simulating particles along surface

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Hey guys,
I'm wondering how to sim particles along surface? I mean something like in Maya when particles are using UV coordinates to move from 0 to 1, in U or V direction.
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I posted a file there:

https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=35109&highlight= [sidefx.com]
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Thank you!
That's what I was looking for.
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