Hey everyone!
I'm working on little project that I've included in this post. The objective is to get a convincing meteor impact with smoke, a little bit of fire, and secondary debris. I'm really kinda shooting in the dark with Houdini and just trying to find something that works, but I would like to know if I'm doing things efficiently or not. Any feedback on this would be great!
Thanks!
RBD Fracture and Smoke Project
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