Renderman raytracing

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Hi

posted this yesterday in odforce but as the site is down today I'll try it here

I need quick tutorial to set up raytracing in houdini
The thing is that there is no trace vop when generating my shader
I need this quite quick because otherwise I will have to render ambient occlusion on mantra and try to comp it on to renderman rendering

using renderman 11.5

-Kaspar
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