I'm new to houdini. I have a problem with the pivot point of a box. I assume box should rotate around its pivot point by default. This is the way it is in 3dsmax. But somehow it doesn't follow my assumption. I have included the image below which illustrates the issue.
I'm also new in Houdini. I think you need to move the pivot point to box edge and then apply the rotation. In the attached file, I tried to do a rolling cube. Play animation and discover the nodes…