'Normal' Trouble

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Hi guys,

I am having some difficulties with normals. As seen in the image below, I need to make those normals, pointing-up, to point different directions in a more slanting/sloping manner.

My method was to group-paint parts with the normals pointing-up and use a point sop to add normals or to affect them but I want to know and try other method.

I heard about a way which uses vopsop and ‘normalize’ and fit range to marginalize the direction.

I would like to hear more about this method or other method from you guys, need some enlightenment.

Thanks!!

Attachments:
normal.png (1.4 MB)

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