Wheel Rotation along path

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Been at this for a bit now and am a bit stuck ops:

I've got 4 points conformed to a surface with ray. The object is parented to a Null and that is being animated with a curve and the path object parameter at object level. I have a wheel aligned to it using the Copy SOP.

I have a working wheel rotation setup based off distance, but it doesn't want to work when it's copied onto the point. It is rotating, but in a strange way and I can't figure out why as it's working if I animate it inside it's geometry node with a transform.

Any help is much appreciated, thanks all!

Attachments:
car_rig_v05.hipnc (344.8 KB)

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