Need help with Cloth Simulation tearing
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- YH
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- 57 posts
- Joined: March 2016
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Hi, recently I started on trying out the cloth simulation, however I faced a problem which I need help with.
So what I'm trying to achieve is to have the Grid cloth object to fall onto the Sphere which is rotating on Y axis. Then afterwards have a force to tear the cloth from bottom to top.
1.The Grid have [VoronoiFracture] to create multiple cloth pieces.
2.I used [Deforming-Collider] for the sphere to make it a static object.
3.The [Meta-Ball] is suppose to be a force to tear the cloth apart from bottom to top.
4.I used [Stitch-Cloth] from the shelf tool to prevent the cloth object from tearing right off the bat. But now I'm unable to tear it apart due to "Hard Constraint".
So what I'm trying to achieve is to have the Grid cloth object to fall onto the Sphere which is rotating on Y axis. Then afterwards have a force to tear the cloth from bottom to top.
1.The Grid have [VoronoiFracture] to create multiple cloth pieces.
2.I used [Deforming-Collider] for the sphere to make it a static object.
3.The [Meta-Ball] is suppose to be a force to tear the cloth apart from bottom to top.
4.I used [Stitch-Cloth] from the shelf tool to prevent the cloth object from tearing right off the bat. But now I'm unable to tear it apart due to "Hard Constraint".
Edited by YH - May 16, 2016 21:01:05
Just a student learning Houdini
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- YH
- Member
- 57 posts
- Joined: March 2016
- Offline
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- YH
- Member
- 57 posts
- Joined: March 2016
- Offline
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