Crowd Sim Transition to Ragdoll Problem

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I'm trying to get a crowd to run off a cliff in Houdini 15.5.522. I've set up a crowd trigger (Object bounds, SOP) that links to a box near the cliff edge, and a crowd transition node (input = run, output=ragdoll).
I've tried altering the RBD Ragdoll parameter in the run and ragdoll crowd nodes with different combinations, but the crowd just fall off in a ‘frozen’ state rather than becoming ragdolls.


Houdini hurts my mind but I can't stop learning it! Any help would be appreciated.



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crowdSimFallingProblem.PNG (421.7 KB)

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