
I'm using Houdini 15.5 Apprentice while trying to emulate the tutorial by Ari Danesh in Houdini 12.
In module 6 of the First Steps tutorial, Ari is showing us some examples of how we can read and use attributes and variables. In the third example, Ari is storing color information in a new custom attribute with 3 components and then recalling/reassign it from the next point node using the usual syntax e.g “$ARI1”, “$ARI2” and “$ARI3” to add color.
In my case this doesn't work. If, for example, I call $MYCOLOR1 to add color, my point node wont cook.
I tried using the VEX way to call attribute e.g. “@myColor.2” etc., it works, but no matter what the number after the dot notation is, it only refer to the first component of my newly created custom attribute.
I tried looking at the documentation of the point node and the attribute create node, but I got nothing from there.
So the question(s) is:
If I create an attribute named custColor in attribute create node, what is the syntax to call that attribute in point node?
It also will help a lot if someone could point a direction to informations regarding syntaxes to write these snippets of codes in parameters.
Thanks guys,
Dian

