Daryl Dunlap
TwinSnakes007
About Me
EXPERTISE
Generalist
Connect
LOCATION
New Albany,
United States
WEBSITE
Houdini Skills
ADVANCED
Procedural Modeling | Solaris | Karma | Lighting | Destruction FX | VEX
INTERMEDIATE
Character Rigging | Animation | Crowds | Mantra
BEGINNER
Digital Assets | Hair & Fur | Muscles | Pyro FX | Fluids | Realtime FX | PDG | Python
Availability
I am available for Contract Work
My Tutorials
Recent Forum Posts
A Comprehensive Feature List Between Karma XPU + Redshift March 16, 2024, 2:42 p.m.
One thing I love about Karma is how fault tolerant XPU is : if a GPU device fails during rendering, you are almost always still guaranteed a frame will be produced by the other device(s).
Redshift has a much broader range of device support, over Karma, but I haven’t compared this particular piece of Redshift recently, to measure how tolerant it is.
I’m not talking about out of core, I’m talking about the device can no longer contribute to the frame, for whatever reason.
Redshift has a much broader range of device support, over Karma, but I haven’t compared this particular piece of Redshift recently, to measure how tolerant it is.
I’m not talking about out of core, I’m talking about the device can no longer contribute to the frame, for whatever reason.
Toho celebrates Oscar with free Godzilla model March 15, 2024, 2:27 p.m.
The BTS shows that they did it on a super low budget.
So, I think that’s why the academy gave them the nod - because of what they achieved compared to the much larger budgeted Hollywood movies.
So, I think that’s why the academy gave them the nod - because of what they achieved compared to the much larger budgeted Hollywood movies.
A Comprehensive Feature List Between Karma XPU + Redshift March 12, 2024, 5:41 p.m.
Very well said - I freakin hate trying to do layout/materials in LOPs, not that it’s broken, it’s just different - in a non-intuitive kind of way.
I try to do as much as I can in SOPs and kinda set things up for LOPs using attributes that get automatically converted into their PrimVar counterparts.
I try to do as much as I can in SOPs and kinda set things up for LOPs using attributes that get automatically converted into their PrimVar counterparts.