Trouble controlling furdirection skin attribute in H16

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Hi,

I'm trying to control the furdirection attribute with a skin attribute within Houdini 16. I believe I have my scene setup correctly, as it works sometimes, and then will randomly stop working. I've attached a simple HIP but here's the basic setup.

1. I have a grid with hair added to it.
2. Inside the grid object, I have an Attribute Create with furdirection as a 3-sized float
3. I then have a sphere inside the grid object with another Attribute Create with a different furdirection set
4. I am trying to attribute transfer the sphere furdirection into the grid.


Now this seems to randomly work, but then all of a sudden, the fur's direction will stop being picked up from the skin property. When that happens the Attribute Creates and the Attribute Transfer don't do anything.

Does anyone have an idea what could be going wrong?

This is made in Houdini Apprentice if that makes a difference.

Thanks,
Adam
Edited by ajk48n - March 9, 2017 03:34:19
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