Hey guys,
I'm learning houdini and I am stuck with an issue over here. I'm sharing the file based on one that was originally made by Alaa Al Nahlawi - https://vimeo.com/188364130. [vimeo.com] The problem is that if we add a transform node to the first object, the mix between position, scale and rotation comes with wrong values. Instead of going from 0 to 1, it goes “erratic” from 0 to 1 but going up and down in the middle.
I've tried everything that I know (very little still) but can't solve this. Any help with be really apreciated!
Thanks,
Rui Romano
www.glimpsevfx.com