fluid collision with each other

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Heya, I want to collide two or more fluids collide with each other. I know I can merge the volume surfaces in the flip solver but in that case I can export only one merged fluid but I want to have the fluids as separate objects.
Normally I write the file out like in pic 2.

So what should I do in this case?
Edited by Kobar - April 16, 2017 22:43:02

Attachments:
fluid01.PNG (811.6 KB)
fluid02.PNG (56.7 KB)
houdini_fluid_test_01.hiplc (1.8 MB)

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Hello.
This can be your solution:
https://www.sidefx.com/forum/topic/38134/?page=1#post-174430 [sidefx.com]
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The first suggestion is the same I already had but not wanted: one flip solver makes two or more fluids merge together to one fluidmesh.

And the second one was done with a fake collision, mesh it, reimport it and use that as collision for the second fluid…
That can't be the workflow to go, can it?
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You mean like this?

Attachments:
fluid.jpg (386.3 KB)
FluidCollide.hip (1.8 MB)

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theres a stream attribute to split them apart based on the fluid source
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Ahhh, perfect. Thank you! That's it
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