Modelling surfaces in Houdini

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Hi guys!

I was looking at a tutorial from 3dtotal regarding modelling hard surfaces in Softimage. I then converted the modelling process into Houdini.

Here's the result. What do you think? Please feel free to share your thoughts.

Attachments:
finished_flying_smotheing.jpg (779.7 KB)
screen_shot2.JPG (106.9 KB)
screen_shot1.JPG (235.7 KB)
screen_shot0.JPG (239.3 KB)
flying_smotehing.jpg (545.7 KB)

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Feel free to download the model as hip or otl on http://pixelator.net/index.php/portfolio/download-models [pixelator.net] :-)
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