Ball of Energy, Need guidance

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Hello everyone, I'm very new on Houdini (but not to 3D), and already started with a few tutorials.
However, for a private project, I'd like to create a kind of energy ball projectile. To be more specific, I'm trying to get a plasma-like projectile for a gun, something bright with an energy trail.

I would love to get your instructions on how to start this kind of project. I'm a bit drown in all the possibilities houdini can offer and don't know what I should base my energy ball on. Smoke ? Particles ?

Although that was the important part, keep in mind i'd like to transfer this simulation to Maya, if it has any consequences.

I would be glad to get any answer to get my work going, thanks!
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You can check out the particle beam effect at this link.
http://forums.odforce.net/topic/26873-particle-beam/#comment-154985 [forums.odforce.net]
Using Houdini Indie 20.5
Windows 11 64GB Ryzen 16 core.
nVidia 3060RTX 12BG RAM.
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Thank you, it looks like it could be a starting point. I'll check this out when I come home from my break.
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