In a nutshell, when I import my FBX file, all of the textures are importing wrong. This has happened to me in other programs, but I normally just fix them up. In Houdini however, I have no idea how to do this. Please help!
Below is what the file looks like in Houdini with things not working properly, and the file in Maya working properly.
I also attached a video of my going thru the settings in Houdini if that helps.


https://youtu.be/59eP0n5aYZo [youtu.be]
Thank you for any help!

