Blender to Houdini workflow [2018]

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Hi

Any Blender users successfully able to export a blender FBX with materials, textures, and import with those materials into Houdini?

What specific FBX export, import settings do you use?

Using default export import settings, my Blender materials don't seem to make it into Houdini
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FBX can pretty much only bring geometry/transform hierarchies into Houdini in any kind of useful capacity.
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Thanks.
So is there a better workflow? .obj ? alembic?
Edited by art3mis - July 4, 2018 18:14:50
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art3mis
Thanks.
So is there a better workflow? .obj ? alembic?
I think .abc is the better option. As you can export animated meshes too.
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