How to inspect/debug attribute values for points?

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Hi!

I'm new to houdini and my background is more on the Processing/Generative Art side than 3D Modeling (although I know my way around in blender quite efficiently).

I have sphere that I modified a bit and dived its edges once. So I have 3 points on each edge of that polygon. I want to add a polywire, but I want the middle point to have a slightly bigger wire radius.

So I added an attribute wrangler. Now, I've used this VExpression to get me started f@wireradius = neighbourcount(0, @ptnum);.

How can I inspect a single, or multiple, so that I can see what value that expression yields?
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Can't you just look at the Geometry Spreadsheet to find the values?
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Or also use visualizers to display them in the viewport
Tomas Slancik
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tamte
Or also use visualizers to display them in the viewport

That's the one I needed. I didn't know I could had my own Scene Visualizers in the display options using my attribute names. Neat!
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Just regarding visualizers... when you hover over a node, click the "i" and it will open a window showing a list of all your attributes. By clicking any of these attributes it will automatically create a visualizer for that attribute. You may need to modify it to show the right kind of info, but I use it all the time.
Houdini TD, I focus on tools for procedural asset creation.

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