We're looking for a Houdini artist to do some braided hair lookdev and simulation for a scene in which someone strangles someone else with elongated braids from their head (driven by spline animation probably) to be composited on top of live-action plates.
Prior experience with hair dynamics is a pre-requisite.
Interested parties can contact hello@frame48.com or via DM.
Work can be either remote or in the office in Culver City, Los Angeles.
[PAID] Feature Film hair/spline simulation artist
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