I'm getting a weird issue over here. In my point wrangle the first line works, the second doesn't.
vector axis = cross(@dir, @N); <- takes two vectors, works
float dot = dot(@dir, @N); <- takes two vectors, fails
Am I missing something horribly obvious?
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What I am trying to do:
Even though there is a “Bones from Curve”-Tool in the Shelf, it creates bones with a fixed length. What I want is a tool, that takes the points and creates for every point a bone - with proper length and rotation of course. To keep it procedural I want all the information needed in the points so that I can reference them with a point-expression in my bone-rig.
The file is attached. Houdini-Version: 17.0.416, thank you for your help.

