Face Normal on Display trouble

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Hi everyone
some thing happen on my file like this
i also check with normal on maya before import to houdini

if someone know how to fix it pls help me

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normalFace.PNG (1.7 MB)

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Are you sure it's the normals? FBX brings in vertex colors. Check the Cd attribute in the geometry spreadsheet.

If it's really bad geo, try the facet sop's ‘orient polygons’ option if it has inconsistent winding.
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