By size, do you mean for physical simulations, or just for modelling? By default houdini uses meters for simulations, but for modelling there are no units, the numbers are raw values and are open to interpretation. If you import a model with a known scale, then other objects in the world would need to match that scale. Often models from other programs are created in mm or cm, when importing these models, the values a not interpreted, and can therefore appear much larger than anticipated.
jsmack By size, do you mean for physical simulations, or just for modelling? By default houdini uses meters for simulations, but for modelling there are no units, the numbers are raw values and are open to interpretation. If you import a model with a known scale, then other objects in the world would need to match that scale. Often models from other programs are created in mm or cm, when importing these models, the values a not interpreted, and can therefore appear much larger than anticipated.
thank you for that now i understand where i was wrong
yes i was meaning size parameters for Polygonal modeling now i understand the correct way to use houdini