Look At Problem with pivot

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Hi

I have import a simple model , the model has value in x & y coordinate but the pivot is in origin. I did “move pivot to center” in modify shelf and done. I have a camera which I want to look at the model (constraint) .

active the look at in shelf select camera , enter , select the model , enter and then again enter, the problem is here.

instead the camera look at the model , look at the origin?? 0,0,0

I test with simple cube and cylinder and everything is okay

I think when I move pivot to center, the constrain do not look the new placement of pivot, ??? how can I freez (clean) the pivot translate? or the is there other solution?

Thank youu
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best to share the scene file whenever possible.
you could try to compensate inside the constrain network or a null parented/constrained to the object you want the camera to look at. can't know for sure what's possible in your scene.
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