I'm trying to learn the workflow between C4D and Houdini.
The problem I have is with importing alembic scene into Houdini and get a subnetwork of all my C4D objects.
I know I can get the subnetwork in Houdini when I go File - Import - Alembic Scene.
But doing it this way really slowed down my computer and the animation when I add a flip sim for example.
So now I have instead trying to import my C4D Alembic file by creating a geo node - alembic node and importing my alembic file that way.
But here is my problem, when I do it this way, I get my whole C4D animation into 1 alembic file and I don't know how to separate my alembic file (example, the camera, the container box in C4D and so on).
What I would like is to get a subnetwork tree like I get when I import it via File - Import - Alembic Scene.
I'm sure this is a very easy fix but I'm really stuck trying to find an answer.
Thank you!